<html><body><center>
Withdraw Private:
<img src="L2UI.SquareWhite" width=260 height=1>
<img src="L2UI.SquareBlank" width=1 height=3>
<br><br>
<table width=260>
<tr><td width=120>Weapon</td>
<td><button value="A..Z" action="bypass -h npc_%objectId%_WithdrawSortedP WEAPON A2Z" width=40 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Z..A" action="bypass -h npc_%objectId%_WithdrawSortedP WEAPON Z2A" width=40 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Grade" action="bypass -h npc_%objectId%_WithdrawSortedP WEAPON GRADE" width=50 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
<tr><td>Armors</td>
<td><button value="A..Z" action="bypass -h npc_%objectId%_WithdrawSortedP ARMOR A2Z" width=40 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Z..A" action="bypass -h npc_%objectId%_WithdrawSortedP ARMOR Z2A" width=40 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Grade" action="bypass -h npc_%objectId%_WithdrawSortedP ARMOR GRADE" width=50 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
<tr><td>Mats</td>
<td><button value="A..Z" action="bypass -h npc_%objectId%_WithdrawSortedP MATERIAL A2Z" width=40 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Z..A" action="bypass -h npc_%objectId%_WithdrawSortedP MATERIAL Z2A" width=40 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Type" action="bypass -h npc_%objectId%_WithdrawSortedP MATERIAL TYPE" width=50 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
<tr><td>Recipes</td>
<td><button value="A..Z" action="bypass -h npc_%objectId%_WithdrawSortedP RECIPE A2Z" width=40 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Z..A" action="bypass -h npc_%objectId%_WithdrawSortedP RECIPE Z2A" width=40 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Level" action="bypass -h npc_%objectId%_WithdrawSortedP RECIPE LEVEL" width=50 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
<tr><td>Amulets</td>
<td><button value="A..Z" action="bypass -h npc_%objectId%_WithdrawSortedP AMULETT A2Z" width=40 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Z..A" action="bypass -h npc_%objectId%_WithdrawSortedP AMULETT Z2A" width=40 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td></td></tr>
<tr><td>Books</td>
<td><button value="A..Z" action="bypass -h npc_%objectId%_WithdrawSortedP SPELLBOOK A2Z" width=40 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Z..A" action="bypass -h npc_%objectId%_WithdrawSortedP SPELLBOOK Z2A" width=40 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td></td></tr>
<tr><td>Shots/Scrolls</td>
<td><button value="A..Z" action="bypass -h npc_%objectId%_WithdrawSortedP CONSUMABLE A2Z" width=40 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Z..A" action="bypass -h npc_%objectId%_WithdrawSortedP CONSUMABLE Z2A" width=40 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td></td></tr>
<tr><td>Others</td>
<td><button value="A..Z" action="bypass -h npc_%objectId%_WithdrawSortedP OTHER A2Z" width=40 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Z..A" action="bypass -h npc_%objectId%_WithdrawSortedP OTHER Z2A" width=40 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td></td></tr>
<tr><td></td><td></td><td></td><td></td></tr>
<tr><td>All Items</td>
<td><button value="A..Z" action="bypass -h npc_%objectId%_WithdrawSortedP ALL A2Z" width=40 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Z..A" action="bypass -h npc_%objectId%_WithdrawSortedP ALL Z2A" width=40 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td></td></tr>
</table>
<br><br>
<img src="L2UI.SquareWhite" width=260 height=1>
<img src="L2UI.SquareBlank" width=1 height=3>
</body></html>